
Players can also use Gravity Drift to more easily maneuver around sharp corners. Alternatively, Gravity Control will alter the gravity of the course, allowing players to reach otherwise-inaccessible areas and shortcuts. A Gravity Dive will create a small black hole that points gravity forward down the track, giving the player a powerful free-fall boost that is further augmented by striking objects in the vicinity that the hole displaces, such as cars or signs. If players have accrued enough GP by the time they enter certain areas of the track, they will enter a Zero-Gravity Zone, where they can perform one of two maneuvers. Project Director: Takashi Iizuka Project Producer: Keith Palmer.
Sonic Rivals 2 full#
During the race, performing tricks and other actions will increase a character's Gravity Points, or GP. Visit Sonic Rivals 2 on Sonic Retro for the full article. In addition to the mechanics from the previous game, Zero Gravity adds a new gameplay system based around gravity that replaces the predecessor's "fuel" system. Gameplay in Zero Gravity is largely similar to its predecessor, with characters racing on different types of hovercraft called "Extreme Gear". Perhaps the biggest tragedy of Sonic Rivals 2s execution is that as a whole the game actually looks, well, good.
Sonic Rivals 2 free#
A port for the Xbox 360 was cancelled during development, while a sequel, Sonic Free Riders, was released exclusively for that system in 2010. This sequel to Sonic’s 2D action platformer features all-new 'jostling' controls for tighter competition and a brand-new Battle mode that allows two players to jump into six different. It is the fifth racing game in the Sonic the Hedgehog series, and the second entry the Sonic Riders trilogy. The gloves are off and Sonic and his rivals are gearing up for an intense new head-to-head competition exclusively on the PSP(PlayStation Portable) system. Sonic Riders: Zero Gravity is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. After one final battle with Sonic, Knuckles, Shadow and Silver, Nega is defeated, everyone is reverted to their original forms, and Silver returns to the future with Eggman Nega who is trapped inside a card. Eggman is in fact Eggman Nega and that the real Doctor Eggman is captured into a card prior to the story. After numerous conflicts, it is revealed that Dr. When they encounter each other, Silver tells Shadow he needs to get to Eggman, first. Suddenly, a mysterious hedgehog named Silver appears from the future. Sound Supervisor: Jun Senoue Backbone Entertainment Vancouver Music Composer: Chris Rezanson Audio Director: Leonard J. Meanwhile, Shadow the Hedgehog receives a distress signal from Eggman. Sonic snickers and says that he likes a good challenge. Knuckles, bent on saving the Master Emerald, tells Sonic that teamwork is out of the question and that he needs to get to Eggman first. Sonic and Knuckles arrive on the scene, and find out what has happened.


The game begins with Doctor Eggman turning Tails, Amy Rose, Rouge, and the Master Emerald into cards with his new device.
